Emergency Installer FixWe had an issue with the installer and Windows that crept up and was not able to connect to the servers and is now fixed. also there was a chance that the installer on error could leave the plugin folder empty we have implemented a better strategy and error handling so you wont loose hard work. Also while we where in there we spruced up the interface a bit to provide more information... well it was added for us to debug the issue but think it provides a better Experience so you know what is going on. Thank you for your understanding the new installer can be downloaded here Original Release NotesWe are back with another update to Flight Code-X. Fixed a bunch more bugs and added a couple of features. With Flight Sim Expo behind us and summer time wrapping down, the kids are back at school the work is easier to get out the door. In this release we added camera controls this has been a feature that we are excited about and all the possibilities. Show off those amazing flights, create air tours, script that pre-flight walk around or craft a complete event broadcast! There is camera tracking and location tracking you can place around the aircraft and stabilize like a news cast or make it look like a camera is bolted to a strut. this is the first set of features for the camera but should cover most needs. We have also added a control node for scheduling other nodes. This was primarily added to fix a problem with runaway trigger nodes when soft resetting scenarios without a full restart. But it is also nice to have an extra flow control for potential groupings of logic. For ease of testing repays have been quite valuable especially for camera work. In the last release we added the ability to load replays with the scenario and found it's decently reliable to trigger and test Flight Code-X's features. This update we have added the ability to auto save replays when the scenario ends. making us the closest thing to a Replay editor set the start conditions and the end conditions fly the the flow and BANG! a replay that starts and ends with no beginning or ending fluff. The repays save to the scenario output folder in the Flight Code-X plugin folder with the scenario name and a time stamp. Combine this with the FDR and log and there is a ton of data. Features: - Node control and scheduling - Save replay when scenarios end - Camera controls - use data refs for penalty add time bugs: - FDR uses the actual plane loaded not the one defined in the scenario - FDR recording when other data refs are set - AGL option in trigger nodes when object is set as target - Calc node deleting steps when multiple data refs are added - Load button now works to load selected scenario - UI windows only opened once in VR - String data refs getter and setter now correctly resizes fixing load new scenario on end - Stop scenario now ends properly if not loading a new scenario - Monitor node now updates name across the scenario - when saving over a existing file now works as expected - bunch of back of the machine stuff
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