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Built, Compiled, and Ready to Fly—v0.1.6 is Here!

1/31/2025

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After a long battle with an OpenGL issue that broke the new loading screen, we’re back with version 0.1.6!
This update primarily improves the UI backend, but we also managed to introduce a few new features. Now that the UI is stable, we can focus on the other features that have been in development.
Known Issue
  • When using multiple monitors, one of the monitors running the sim must be set as the system’s primary monitor.
New Features
  • New Loading Screen
    • Automatically searches for available scenarios—no more navigating through the Windows folder browser!
  • Flight Code-X Enhancements
    • Now reports the running scenario name and path to data refs:
      • flightcodex/scenario
      • flightcodex/path
  • Stopwatch System
    • Supports multiple stopwatches
    • Can be displayed on-screen or off-screen
    • Reports time, last lap, penalty time, and penalty count to data refs for further processing
  • New System Command
    • flightcodex/command/end can be bound to a key or triggered via the web API to end a scenario
  • Random Path Node
    • Select between 2 and 10 paths to trigger
  • Coach Marks
    • Place labeled markers in the flight deck
Fixes & Improvements
  • Web API data ref ID retrieval now works when using the "Get from X-Plane" button
  • New rendering backend for the UI
  • Log format consistency improved for Windows and Linux
  • Various refactors and code cleanups
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