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New release New possibilities 0.1.7 Notes

2/27/2025

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After a whirlwind adventure getting the last release together and fixing major technical issues, version 0.1.7 introduces features that open up new scenario possibilities.
New possible challenges include race-against-the-clock scenarios, where every action adds time to the countdown, or structured procedural sequences where following the correct steps can avert disaster. You can even create gate-to-gate time trials.
Major EnhancementsControllable Randomization:
The calc node now supports randomized data, including time and geographical locations, allowing for dynamic scenarios. The original random path node enabled multiple possible scenario paths, but the new calculations take it further—simulate radio failures that change frequencies or create search-and-rescue missions.
Advanced Calculations:
Two new calculations have been added to the calc node to enhance precision:
  • Distance & Bearing Calculations: Compute the precise distance and bearing between two points.
  • Search & Rescue Integration: Modify the heading bug or flight director to point toward a point of interest, or set up a STOL competition by tracking landing and stopping distances.
Point Triggers & AGL Altitudes:
  • Point triggers can now activate when exiting an area, enabling new waypoint proficiency assessments.
  • The new terrain probe allows setting altitudes using AGL (Above Ground Level), making it easier to handle different scenery packs and replicate real-world scenarios.
Scenario Management Improvements:
  • Scenarios can now load other scenarios upon completion.
  • New command-line options allow automatic scenario loading on startup.
  • Bindable commands for reloading and stopping scenarios, as well as X-Plane's web API support, allow for remote scenario management.

What's Next?This release significantly enhances the system’s flexibility. Moving forward, our focus will be on revamping documentation and publishing tutorials. We will also continue developing planned features, particularly object animation and multi-aircraft scenarios to improve training for:
  • Wake turbulence
  • Formation flying
  • Other multi-aircraft environments

New Features
  • Canvas UI: Resizable and persistent definitions/info areas
  • Terrain Probe Enhancements:
    • New AGL checkbox
    • Start position altitude setting
    • Target altitude setting
    • Aircraft position adjustment
    • Object altitude editing
  • Scenario Management:
    • Data ref for scenario loading
    • Commands for loading and reloading scenarios
    • Command-line option: --fc_start=<scenario_path> (e.g., --fc_start=scenarios/demo/First_look)
    • Stop node can trigger a new scenario
  • Calculations & Timers:
    • Distance and bearing calculations (point to point)
    • Altitude probe calculations
    • Random number generation
    • Multi-timer control (per node)
    • Timer adjustments (add time, start random timers)
  • Point & Loop Triggers:
    • Point trigger activation on exit
    • Loop monitor node

Fixes & Improvements
  • Improved scenario save logic
  • UI cleanup and refinements
  • Better scenario generation
  • Enhanced object loading and cleanup
  • Fixed path issues between Linux & Windows
  • Title bar now matches system settings
  • Improved Windows save dialog uniformity
  • Timer display fixes

This update brings substantial quality-of-life improvements and resolves key pain points reported by users. We appreciate your feedback and look forward to enhancing FlightCodex even further!
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Built, Compiled, and Ready to Fly—v0.1.6 is Here!

1/31/2025

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After a long battle with an OpenGL issue that broke the new loading screen, we’re back with version 0.1.6!
This update primarily improves the UI backend, but we also managed to introduce a few new features. Now that the UI is stable, we can focus on the other features that have been in development.
Known Issue
  • When using multiple monitors, one of the monitors running the sim must be set as the system’s primary monitor.
New Features
  • New Loading Screen
    • Automatically searches for available scenarios—no more navigating through the Windows folder browser!
  • Flight Code-X Enhancements
    • Now reports the running scenario name and path to data refs:
      • flightcodex/scenario
      • flightcodex/path
  • Stopwatch System
    • Supports multiple stopwatches
    • Can be displayed on-screen or off-screen
    • Reports time, last lap, penalty time, and penalty count to data refs for further processing
  • New System Command
    • flightcodex/command/end can be bound to a key or triggered via the web API to end a scenario
  • Random Path Node
    • Select between 2 and 10 paths to trigger
  • Coach Marks
    • Place labeled markers in the flight deck
Fixes & Improvements
  • Web API data ref ID retrieval now works when using the "Get from X-Plane" button
  • New rendering backend for the UI
  • Log format consistency improved for Windows and Linux
  • Various refactors and code cleanups
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v0.1.4-beta is out now!

9/11/2024

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We’re back—well, technically, we never left! We've just been hard at work on version 0.1.4, packed with exciting new features. One of the major updates is the addition of a data reference and command manager that automatically pulls in default data and commands from X-Plane 12. No more sifting through text files to find the correct paths—this new manager makes it easier than ever to work with data and commands. You can even add favorites and custom lists, making them easily reusable.
With the release of X-Plane 12.1.1’s new web API, Flight Code-X Studio can now populate position data directly from X-Plane. You can open the IOS map, move the plane, and set scenario start points or object target positions with a single click. Additionally, situation files offer a convenient way to set weather conditions, time of day, and initial parameters. Flight plans can now be imported, providing a backbone of target nodes to build scenarios around.
There’s more! You can now configure units for certain fields, and the interface supports panning, scrolling, and zooming with the mouse. We’re also excited to introduce the first phase of flight analysis: scenarios can now record flight data and node event information. Plus, you can load replay files and run them against your scenarios for further analysis.
As we continue improving Flight Code-X, our goal is to create the best curriculum and scenario-building system possible. Stay tuned—there’s more to come!
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New
  • Flight data recorder and event logging
  • Node event logging configurable for each node
  • Canvas zoom  (ctrl+mouse wheel)
  • Snap to grid
  • Data reference  and commands  manager
  • Favorite and custom data ref  command lists
  • Populate data and command refs from managers
  • Web api to pull aircraft position from X-Plane
  • Ability to load repays and sit files
  • Pan and scroll with mouse wheel (scroll mouse wheel  pan shift+mouse wheel)
  • System and unit settings
  • Scenario generation shortcut (ctrl +g)
  • Flight plan import
  • Node name displayed in node on canvas
  • Installer can revert to original state before update if install fails
fixed
  • Scenario validation
  • Studio better UI Start up
  • System messages
  • Path handling
  • Data ref load order - needed to be loaded before aircraft
  • runtime crash on node execution 
  • Timer reset
  • Stop timer
  • Command selection when obj selected
  • Root certificate issue 
  • Improved installer functionality 
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v0.1.3-beta live

5/13/2024

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We are excited to introduce the latest version of Flight Code-X! We've made several updates to the UI to make it more uniform. You can now use data references as inputs for certain node fields. Additionally, the plane can be moved and placed without reloading the scenario. We've also added a calculation node for basic math operations.
With this release, we are also introducing two new demo scenarios: a simple pylon course and a full game of Tic-Tac-Toe in the skies.
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Fixed
  • Installer deleting all files in the scenarios directory
  • Arrays can be added multiple times to nodes one time for each index position
  • Add nodes popping up outside of the canvas area 
  • General generation and file structure repair
New
  • Aircraft placement now with action node 
  • data refs usable as input to node fields 
  • simple calculator node 
  • tool tips can turn on from view in main menu
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First tutorial video is up

4/10/2024

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v0.1.2-beta

3/29/2024

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v0.1.2-beta is mostly a clean up and bug fix release no new node types, although we have some more that we identified that we need math is lacking, the ability to reposition the aircraft without loading  and the possibility of loading a situation or replay.  This release focused on usability with keyboard shortcuts file operations, copy, paste and organisation. undo/redo, node grouping and locking, and reusable modules are still in progress.  We identified some situations that caused the system to crash and have fixed them as we found them full details below.

Changes
  • Adding node keyboard shortcut changed from 'a'  to Shift+a
  • Some reconfiguration on simp file struct added id to Commands, Data refs, Sounds, and objects may have to delete and re add to scenario 
New 
  • Windows .exes details now Populated
  • Studio will validate settings for a scenario prior to generation and provide detail 
  • File New,  Open, Save , Save as now have keyboard shortcuts  Ctrl + 'n' | 'o' | 's'     Ctrl + Shift + 's'
  • Select all key board shortcut  Ctrl +  'a'
  • Copy, past  and cut now work Ctrl + 'c' | 'v' | 'x
  • Align and distribute in vertical and horizontal. Align Alt + 'h' | 'v'   distribute horz Alt + 'd'  or virt Alt +Shift + 'd'
Fixes 
  • Audio causing a crash on loading scenario if the scenario has ended or has been stopped
  • If a location field was set to zero the scenario load would  ignore all settings 
  • Clearing names of commands, data refs, sounds or objects crashing studio
  • Deleting nodes from the middle of a chain not updating connected node links
  • Renaming  or removing commands, data refs, sounds or objects now updates nodes that reference 
  • Renaming or removing triggers command nodes update commands that reference  
  • Scenario generation and formatting 
  • Radio buttons and selection lists not reflecting current settings
  • Sanitation of names for generation of scenario scripts
  • orphaned nodes execution when a start node is within the scenario
  • IDs reuse not getting lowest available
  • Node pins not getting properly set after a type change
  • Same names causing select and generation issues
  • Linux no longer needs to get GLEW and GLFW  packages  
  • First Demo Scenario moved from Seattle-Tacoma to Portland to align with X-Plane demo area  
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Flight Code-X Update is live v0.1.1-beta

3/15/2024

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Welcome back. We now have the program signed, with a certificate from a trusted authority. Fixed a few major bugs and added a new node class of monitors. We still have a way to go and have a lot of features planed along with fixing the bugs. we are planing to add a scenario loader, implement keyboard short cuts and usability features copy/paste/undo auto arrange. we also have a few last things to implement from the X-Plane API such as weather and Camera controls.

IMPORTANT!!  Although Flight Code-X is singed and we have been verified by COMODO CA for Extended Validation it is possible that antivirus and windows defender will say it is possibly malicious. This is because the cert is a week old and has not propagated fully. We assure you that as long as the SHA256 sum matches the zip file downloaded and the cert is intact on the installer win.xpl and studio code The code is as intended and we are not  trying to do anything funny.    
  • Bugs fixes
    • crash when reloading a scenario and a timer active
    • installer freeze when downloading assets 
    • sound would continue after stopping or restarting a scenario
    • code fully signed
    • updated and fixed the first look scenario
  • Features 
    • progress bar added to installer to provide visual feedback
    • monitor node class to continue monitoring simdata
    • monitor control node 
    • rage comparator  for watch and conditional 
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On hold for the moment

3/5/2024

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In the world of technology, first impressions are everything. With this in mind, we've made the strategic decision to briefly hold the release of Flight Codex. This decision stems from our commitment to excellence and our dedication to ensuring that when you first experience Flight Codex, it is nothing short of remarkable.

A key factor in our decision is the ongoing process of securing essential certifications that will mark Flight Codex as a trusted application by antivirus solutions and Windows. This step is crucial for us; it lays the foundation of trust and ensures that you can explore everything Flight Codex has to offer with peace of mind, free from any security concerns.

While our certification process is underway, we are also taking this time to meticulously address feedback, and continue developing flight codex for the next release. 

​Your support and excitement are what fuel us, and we want to keep you closely involved every step of the way. We invite you to join our mailing list, a community of future Flight Codex users who share a passion for technology and innovation. By signing up, you'll receive exclusive updates, sneak peeks, and the latest news directly from our team. It's the best way to stay connected and be among the first to experience Flight Codex upon next launch.
Mailing list
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We Are Officially Live!

3/1/2024

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Today marks a significant milestone in our journey together – the early release of Flight Codex! We're thrilled to open the flight deck, offering you a first-hand experience of navigating the skies with our innovative platform. Though still in the hangar for some final tweaks, Flight Codex is operational, ready to embark on its maiden voyage with you at the helm.

​Operational, Yet Perfecting Flight

As we taxi down the runway, we're mindful of the fact that there may be some turbulence along the way. Flight Codex is in its early stages, which means you might encounter some bugs as you navigate through its features. We're committed to a smooth flight experience and are keen to iron out any wrinkles with your invaluable feedback.

​The Journey Ahead

Our flight plan includes many exciting updates and enhancements on the horizon. The current version of Flight Codex is just the beginning, with numerous improvements and new features already in development. We're dedicated to expanding our platform, incorporating more of the tools and resources you need to explore the vast skies of information and connectivity.

​A Heartfelt Thank You

This early release would not have been possible without the support, patience, and enthusiasm of our community. Your feedback, ideas, and encouragement fuel our progress and inspire us to reach greater heights. We're incredibly grateful for your trust in us and your willingness to join this adventure during its early stages.

Join the Flight

We invite you to, explore Flight Codex, and share your experiences with us. Your feedback is crucial in helping us navigate this journey, ensuring we deliver a platform that truly meets the needs of our aviation enthusiasts and professionals alike.
Stay tuned for regular updates on our progress, upcoming features, and the exciting journey ahead. Together, we're charting a course towards an innovative, community-driven platform that empowers your passion for flight.
Thank you for being an integral part of Flight Codex. Welcome aboard, and let's make this journey unforgettable!
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Exciting News: Flight Code-X Takes Off March 1, 2024!

2/27/2024

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We're thrilled to announce a major milestone: Flight Code-X officially launches on March 1, 2024! As we prepare for takeoff, we're filled with gratitude for your support and enthusiasm.
Ready for Early Boarding
Flight Code-X is not just another platform; it's a journey we're embarking on together. As we fine-tune the final features, your early feedback will be invaluable in shaping its future. Expect a blend of innovation and a few bumps as we navigate the early skies together.
What to Expect
Upon launch, you'll get firsthand access to explore Flight Codex's core functionalities. Remember, this is just the starting point. With continuous updates and improvements on the horizon, your experience will only soar higher from here.
Join the Inaugural Flight
Mark your calendars for March 1, 2024, and be part of our inaugural journey. Your participation is key to a successful launch and beyond. We're committed to creating a platform that evolves with your needs and feedback.
A Heartfelt Thank You
A huge thank you for your support and patience as we approach this exciting milestone. Together, we're not just launching a platform; we're elevating the entire aviation community experience.
Let's Fly Together,
The Flight Codex Team
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